Today I worked for a little bit on the cottage texturing. I used Mudbox for the chimney and base of the house and used Photoshop for the rest of the textures in the photo. I want to add vines to the side of the chimney to give it more character. And while sitting here watching it render, I think I should add some more moss going on the bottom of the chimney. Does anyone else think so?
Thursday, February 17, 2011
Wednesday, February 16, 2011
Monkey - Cartoon Monkey
So I have been working on this monkey for a T-shirt company. He is going to be posed in certain ways to create 2D graphics for a T-shirt line.
Lower half to be finished soon, 12.5 hours in so far. I think I spent a little to much time on the hands trying to get organic mesh to flow the way I like. The picture below is only to show the mesh layout, the shaping on the hand still needs a little work.
I also plan on rigging and texturing him. He is going to make a great demo piece. I might try and render him in a cartoon shader and make a small animation of him.
Keep checking back, and hope to hear any feedback from you guys.
Bryan
Labels:
3D,
Bryan Martin,
BryanMartin,
Maya,
Modeling,
monkey
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